Ghostcrawler
Agility DPS
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음영파 강습단의 흉포한 부적 – 15% chance on landing harmful abilities and spells, and melee/ranged abilities and swings. 105 sec ICD.
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레나타키의 영혼 부적 – 0.56 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.
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피바람의 부적 – 3.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
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나쁜 부적 – 0.50 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD. Voodoo Gnomes are mostly for flavor; they deal ~200 damage before armor per hit.
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재창시의 룬 – 0.46 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD
Strength DPS
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음영파 강습단의 무자비한 부적 - 15% chance on landing harmful abilities and spells, and melee/ranged abilities and swings. 75 sec ICD.
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지쿤의 전설적인 깃털 - 0.56 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. 22 sec ICD.
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프리모디우스의 분노의 부적 – 3.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
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잔달라의 불꽃 - 5.00 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. No ICD.
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쌍둥이의 응시 – 1.00 RealPPM on critical harmful abilities and spells, periodic spell, and melee/ranged abilities and swings. No ICD.
Intellect DPS
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음영파 강습단의 일촉즉발 부적 – 15% chance on landing harmful spell. 45sec ICD.
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우슐레이의 마지막 선택 – 0.56 RealPPM on damage/absorb from harmful abilities and spells, and periodic spells. 22 sec ICD.
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히드라의 숨결 – 0.50 RealPPM on damage/absorb from periodic spell. No ICD.
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레이 션의 흔들림 없는 시선 – 0.50 RealPPM on damage/absorb from harmful spells and periodic spells. No ICD.
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차예의 총명함의 정수 – 1.00 RealPPM on critical harmful spells and periodic spells. No ICD.
Healer
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음영파 강습단의 어루만지는 부적 – On Use, 180sec CD.
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호리돈의 마지막 들숨 – 1.00 RealPPM on heal from helpful spell and periodic spell while in combat. No ICD.
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히드라혈족의 문자가 새겨진 주머니 – 1.13 RealPPM on heal from helpful spell and periodic spell while in combat. 17 sec ICD.
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줄다자르의 도둑맞은 유물 – 3.00 RealPPM on attempting helpful spell while in combat. No ICD. Use effect has a 20sec CD.
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번개 깃든 성배 – 3.00 RealPPM on heal from helpful spell and periodic spell while in combat. No ICD.
Tank
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음영파 강습단의 견실한 부적 – On Use, 120 sec CD.
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잔달라의 인내 – On Use, 120 sec CD.
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핏덩이가 담긴 섬세한 유리병 – 4% chance on dodge melee ability or swing. No ICD.
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지쿤의 이는 바람 – 100% chance on taking damage from melee abilities or swings, that leaves you below 35% health. 30 sec ICD.
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영혼 방벽 - On Use, 120 sec CD.
Legendary Metagems
사악한 원시 다이아몬드 – 0.84 RealPPM on damage/absorb of harmful or periodic spell. No ICD.
용기의 원시 다이아몬드 – 1.00 RealPPM on attempting helpful spell. No ICD.
불요불굴의 원시 다이아몬드 – 1.00 RealPPM on damage/absorb taken from melee ability or swing. No ICD.
축전의 원시 다이아몬드 – 15.00 base RealPPM on landing melee/ranged abilities and swings. No ICD. At 5 stacks, fires Lightning Strike, which deals Nature damage. That base proc rate is multiplied by an additional coefficient by spec:
- Assassination: 1.535
- Combat: 0.99
- Subtlety: 0.98
- Feral: 1.934
- Windwalker: 1.084
- Beast Mastery: 1.604
- Marksmanship: 1.594
- Survival: 1.449
- Enhancement: 1.093
- Retribution: 1.923
- Frost DK (2H): 1.309
- Frost DK (DW): 1.572
- Unholy: 1.34
- Arms: 1.771
- Fury (TG): 1.784
- Fury (SMF): 1.951
Why is the PPM different by spec considering that realPPM is supposed to give every class/spec roughly the same proc rate already?