이 사이트는 자바스크립트를 사용합니다.
브라우저에서 자바스크립트를 활성화 해주십시오.
라이브
PTR
10.2.7
PTR
10.2.6
베타
Patch 4.0.6 Now Available on Live Servers!
라이브
2011/02/08 시간 09:35
에
Miyari
에 의해 작성됨
Finally!
The much-anticipated
World of Warcraft Client Patch 4.0.6
is now available on live servers, so fire up that Blizzard Downloader and check out our rundown of everything you need to know to survive this latest batch of major changes!
Be sure to check out the complete official patch notes, fully Wowhead linked, or check out the official Blizzard post
here
!
http://www.wowhead.com/patchnotes=4.0.6
I've tweaked the formatting of the patch notes a bit from exactly how Blizzard presents them to provide our readers with a more enjoyable (and legible) experience. You can now easily navigate to a specific section of the patch notes with it's handy new Table of Contents! Be sure to tell us what you think!
We've taken some of the more important changes of mention and made a quick reference for you guys, but you should
definitely
check out the full patch notes! Check out our
Patch 4.0.6 mini guide
after the break!
Class Changes
Check out the full class changes and bugfixes being applied to your favorite (or least favorite) classes!
Click a class name to expand or collapse that specific class' section.
Death Knight
죽음의 기사
Talent Calculator
|
Forum
죽음의 고리
damage has been reduced by roughly 10%.
얼음같은 인내력
now breaks stuns when used, in addition to providing immunity to them.
괴저 일격
's absorption effect is now reduced by the target's resilience.
The spell hit bonus previously given by
(Unholy) has been rolled into the Runic Focus passive effect that all death knights possess.
Talent Specializations
Blood
now has 4 charges, up from 3.
진홍빛 스컬지
has been redesigned slightly. Instead of a 50/100% chance to make the next
free when
is used on a target with
, the talent now gives a 5/10% chance to provide a free Blood Boil when the death knight lands any melee attack on a Blood Plagued target.
now deals 175% weapon damage plus 15% per disease, up from 120% plus 10% per disease.
now increases the damage of
죽음의 일격
by 30/60/90%, up from 15/30/45%.
If
죽음의 일격
is used while a
특화: 피의 보호막
is already active, the new absorb will stack with the old one instead of replacing it.
now applies via
, rather than
.
no longer refunds a Blood Rune when it resets
's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active.
Frost
now also causes
얼음 결계
to root the target for 1.5/3 seconds.
울부짖는 한파
now deals 40% less damage to all targets other than the primary target of the spell.
now has a PvP duration of 8 seconds.
얼어붙은 황무지의 힘
now also increases all melee damage by 4/8/12% while wielding a two-handed weapon.
Unholy
Blightcaller (Mastery) has been redesigned and renamed
특화: 공포날
. It increases all Shadow damage by 2.5% per point of mastery.
Dark Transformation now increases pet damage by 80%, down from 100%.
(new talent): While both Unholy Runes are depleted, movement-impairing effects cannot reduce the death knight below 75/100% of normal movement speed.
is now also triggered by
괴저 일격
.
The ratio of runic power return from
has been reduced by roughly one third.
now increases strike damage by 12/24/36%, down from 15/30/45%.
룬 부패
procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura.
Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
불시의 파멸
is now triggered only from main-hand auto attacks, and is normalized according to weapon speed rather than having a fixed percentage chance.
부정의 힘
(passive) has been reduced to a 5% Strength increase, down from 10%.
has been redesigned. It now grants 10/20/30% additional disease damage.
Glyphs
까맣게 탄 문양
(new glyph) raises the minimum healing done by
죽음의 일격
from 7% to 20% of maximum health, but only while in Unholy or Frost Presence.
까맣게 탄 문양
no longer refunds Runic Power when self-healing via
리치의 혼
.
Runeforging
and
now reduce disarm duration by 60%, up from 50%.
Bug Fixes
Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
is no longer incorrectly increasing
피의 일격
damage by 10%.
The tooltip for
3차 대전쟁의 역전용사
was giving an incorrect value and has been corrected.
The amount of bonus damage
피의 일격
was receiving per disease was inconsistent with its tooltip and has been amended.
진홍빛 스컬지
will no longer proc if
is not present on the target.
죽음의 손아귀
has a minimum range requirement of 8 yards against players, but this was not stated in the tooltip. The tooltip has been updated.
should stay in place while on the Alliance Gunship in
심원의 영지
.
When a character is raised as a ghoul with
아군 되살리기
, there is no longer a considerable pause after losing control of the ghoul before being returned to the corpse or graveyard.
The
스컬지의 일격
tooltip is now correctly augmented by
.
The shadow portion of
스컬지의 일격
was receiving more than 10% increased damage from
and has been corrected.
The shadow portion of
스컬지의 일격
no longer incorrectly still receives a 13% spell damage increase from
.
Glyph Fixes
The
얼음 결계
tooltip is now correctly augmented by
까맣게 탄 문양
.
까맣게 탄 문양
now correctly affects the risen ally's health.
The
흡혈
tooltip became awkwardly worded after applying
까맣게 탄 문양
. We made the words less awkward.
Druid
Talent Calculator
|
Forum
나무 껍질
is no longer dispellable.
휘감는 뿌리
now has a PvP duration of 8 seconds.
is now trained at level 78, up from level 3.
겨울잠
now has a PvP duration of 8 seconds.
damage has been reduced by approximately 20%.
(Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
(Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
후려갈기기
damage has been reduced by approximately 20%.
달빛섬광
mana cost has been reduced from 18% to 9%.
올라타기
: This guild perk now applies to
날쌘 동물 변신
and
날쌘 동물 변신
as well.
now has a PvP duration of 8 seconds.
육성
is now trained at level 8, down from level 78.
청명의 전조
can no longer trigger from helpful spells (aka heals), unless the Restoration talent
is chosen.
숨기
is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
갈퀴 발톱
damage has been reduced by 10%.
회복
is now trained at level 3, down from level 8. In addition, its mana cost is now 20% of base mana.
도려내기
damage has been reduced by 10%.
Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects.
칼날 발톱
weapon damage percent (at level 80+) has been increased to 450%, up from 350%.
's lockout time has been reduced to 4 seconds, down from 5.
달래기
is now instant cast, down from 1.5 seconds.
Worgen and troll druids now have new art for
날쌘 동물 변신
.
Talent Specializations
Balance
곰팡이 진화
duration has been increased to 20 seconds, up from 10. In addition, it should now be much more responsive when detonating Wild Mushrooms.
달빛야수 변신
now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.
The
buff duration has been increased to 12 seconds, up from 8 seconds.
will no longer strike targets that are not in combat and will now drop stars at a slightly faster rate.
mana cost has been reduced from 18% to 9%.
(Mastery) benefit from mastery increased by approximately 33%.
mana cost has been reduced by 50%.
야생 버섯
is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 30%.
Feral
광폭화
(instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear.
Timing on this effect has been improved so that
흉포한 이빨
will immediately refresh
도려내기
, rather than be slightly delayed (which gave a chance for the Rip to expire despite being refreshed).
감염된 상처
now has a PvP duration of 8 seconds.
파쇄
weapon damage percent has been reduced to 80%, down from 100%.
Restoration
Disentanglement (new specialization): Causes shapeshifting to remove roots in addition to snares.
now also affects
재생
. In addition, after
화신: 생명의 나무
is no longer active, this talent will only refresh the most recently cast or refreshed
피어나는 생명
, and will not refresh other copies of Lifebloom.
has been reduced to a 3/6-second increase to
화신: 생명의 나무
's duration, down from 5/10.
no longer affects
신속한 치유
, but now has a new effect. When the druid has
회복
on 3 or more targets, the cast time of
육성
is reduced by 10/20/30%.
특화: 화합
(Mastery) benefit from mastery increased by approximately 16%.
Tree of Life duration has been reduced to 25 seconds, down from 30.
급속 성장
healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
Glyphs
까맣게 탄 문양
redesigned. It now reduces the cast time of
까맣게 탄 문양
by 0.2 seconds, rather than making it instant cast.
까맣게 탄 문양
now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
까맣게 탄 문양
now increases damage done by Wrath by 10% and no longer requires
on the target.
Bug Fixes
Druid forms now have an Archaeology
조사
animation.
's tooltip now states that spell hit rating is increased only by Spirit gained from items and effects.
Druids can correctly cast
나무 껍질
while silenced.
야생의 돌진
: Cat should always turn the druid around to face the back of the target.
태풍
now remains at the same location it was cast at while on a moving transport.
The mana return effect of
is now consistent with its tooltip.
후려갈기기
and other Feral druid ability tooltips should now show the correct damage.
Druids in
달빛야수 변신
should now correctly be able to mount.
Rank 1 of
is now reducing the cast time by what it states on the tooltip.
is no longer consumed when casting
휘감는 뿌리
that became instant cast via
까맣게 탄 문양
.
The instant
회복
heal from
should no longer gain bonus healing from haste too soon, and should now correctly benefit from
특화: 화합
.
The
두꺼운 가죽
tooltip should now reflect the new increased values.
The tooltip for
난타
's bleed effect listed the amount of damage per tick rather than the total damage for the effect. This has been corrected.
Using
인간형 추적
while in
표범 변신
should no longer cause loot windows to automatically close the first time they are opened.
Druids should now make the correct laugh and cry emote sounds while in
화신: 생명의 나무
Form.
야생 버섯
's tooltip now shows the magic school.
Glyph Fixes
까맣게 탄 문양
now correctly augments the
흉포한 이빨
tooltip.
Hunter
Talent Calculator
|
Forum
조준 사격
weapon damage has been increased to 200%, up from 150%. In addition, the base cast time has been reduced to 2.4 seconds, down from 3.
damage has been increased by 15%.
,
, and
can now be cast while mounted.
Hunters can now use
자동 사격
while moving.
Casting
,
견제 사격
, and
야수 겁주기
now cancel
자동 사격
when cast. This is to make it easier to crowd control creatures with Auto Shot while moving enabled.
충격포
duration has been increased to 6 seconds, up from 4.
공격 저지
now provides 100% chance for melee attacks to miss instead of 100% parry chance. This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed.
먼지 구름
's cooldown and duration have been modified to make it closer aligned with
(same effect, different pet).
now has a PvP duration of 8 seconds.
살상 명령
's damage has been increased by 20%.
마무리 사격
's attack power scaling has been increased by 50%.
주인의 부름
now has a 35-second cooldown, down from 1 minute, and its range has been increased to 40 yards, up from 25. In addition, the visual effect is more obvious.
now has a PvP duration of 8 seconds.
Talent Specializations
Beast Mastery
now provides a passive 25% bonus to attack power, up from 15%.
Marksmanship
키메라 사격
's overall damage has been increased by roughly 50%.
(Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
Survival
damage has been reduced by 15%.
damage has been reduced by 15%.
has been increased to 5/10/15% Stamina, up from 4/8/12%.
(passive) has been reduced to a 10% Agility increase, down from 15%.
Pets
Pets now have 70% of the master's armor, rather than a different value based on which type of pet they are.
혈암야수
now correctly have a special ability (Web Wrap).
(monkey) now properly breaks from damage.
Glyphs
redesigned. It now limits the maximum run speed of the target while
충격포
is active.
Bug Fixes
조준 사격
no longer ignores the Fire! buff when cast by macro.
is now breaking when the hunter's traps deal damage to a target.
키메라 사격
's particle effect animations should now display correctly.
now properly increases the duration of the
독사 쐐기
.
The
spell effect is now cooler than your best collection of green rectangles.
's effect per point of mastery value should now be consistent.
Before shooting, male undead hunters will no longer look away from their targets.
Pet Fixes
Pet families added in Cataclysm should not be missing talents.
Pets should fight all underwater creatures, even if the hunter is out of melee range.
고대의 격분
should not able to affect low-level characters.
고대의 격분
now correctly affects pets.
now provides resistances so that those resistances are not lost if this buff overwrites
잊혀진 왕의 축복
.
Ferocity-category pets in the dog and fox families now have access to the pet talent Charge.
can correctly be learned by land-based hunter pets.
no longer counts toward stun diminishing returns.
Undead hunters now start with
야수 되살리기
on the action bar.
The pet Spellbook entry for
now shows its rank.
혈암야수
are no longer missing a special ability.
The
껍질 방패
(
공포의 화염거북
) visual has been enlarged and should now be seen when cast.
The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets.
Mage
Talent Calculator
|
Forum
비전 탄막
mana cost has been reduced by 8%.
비전 작렬
mana cost has been reduced by 12%.
The mana costs of
신비한 지능
and
have been reduced by approximately 16%, making them roughly equal to the cost of Mark of the Wild.
마법 차단
lockout duration reduced to 7 seconds, down from 8.
화염구
mana cost has been reduced to 9% of base mana.
now ignores critters.
진눈깨비
mana cost has been reduced to 9% of base mana.
now reduces the duration of magic effects by 35%, down from 50%.
,
, and
no longer cost mana.
변이
now has a PvP duration of 8 seconds.
: Radius shrunk to 8 yards, and inner "safe" radius is now 4.7 yards (exactly matching graphic). Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning.
When a mage uses the
투명화
spell, it will now also cause their pet
물의 정령
to become invisible.
Talent Specializations
Arcane
감속
now has a PvP duration of 8 seconds.
Fire
now allows the mage to cast
불태우기
while moving (regardless of which armor spell is used), and no longer eliminates
's critical strike chance reduction.
(Mastery) benefit per mastery has been increased by 12%.
살아있는 폭탄
mana cost has been reduced by 22%.
Frost
damage done has been reduced by 20%.
can no longer be dispelled and now also increases
얼음창
damage by 15%.
now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base
얼음 화살
damage by 15%.
Bug Fixes
신비의 마법 강화
now has its tooltip updated when
까맣게 탄 문양
is active.
The attachment point of
냉기 돌풍
was too far left and has been adjusted on male troll models.
환기
was returning less mana than the tooltip stated it should. This has been corrected.
's tooltip should now state how much damage it will explode for after the
talent is chosen.
Rank 1
is no longer applying a debuff that incorrectly states that it snares its target.
The Hurricane weapon enchant should no longer proc when Polymorph is cast.
tooltips now display the correct information.
was causing
비전 작렬
to yield a string error when
비전 작렬
was reflected. It shouldn't do that.
When
was active,
마나석 창조
was not becoming an instant cast spell if used to refresh a stack of 2 or less Mana Gems. This has been fixed.
is no longer consumed when
's is cast.
can now be cast and works properly on transports (this includes elevators, trapdoors, etc.).
Glyph Fixes
까맣게 탄 문양
should correctly reduce the global cooldown of
점멸
,
주문술사의 흐름
, and
환영 복제
to 0.
얼음 보호막
's tooltip is now correctly updated by
까맣게 탄 문양
.
Paladin
Talent Calculator
|
Forum
The mana costs of
and
have been increased by approximately 217%, making them roughly equal to the cost of
야생의 징표
.
성전사의 일격
weapon damage percent has been increased to 135%, up from 115%.
성스러운 빛
mana cost has been increased by approximately 10%.
now lasts for 9 seconds, down from 15. It grants 4% mana per tick, instead of 2%, for a total of 12% mana, up from 10%.
빛의 섬광
mana cost has been increased by approximately 10%.
참을성
The duration has been lowered to 1 minute, down from 2.
신의 축복
now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when
신의 가호
caused Forbearance and the paladin didn't want to prevent a tank from using their defensive cooldown.
신의 축복
cannot be a critical effect and will not be affected by most abilities which modify healing (such as
빛의 봉화
). In addition, Lay on Hands is no longer on the global cooldown.
Since only
천상의 보호막
,
신의 축복
and
보호의 축복
cause Forbearance, the tooltips have been adjusted to better explain the mechanic.
mana cost has been increased by approximately 10%.
선고
no longer counts nearby critters when dividing damage among its targets.
심문
is no longer dispellable.
can now be trained by all paladins at level 54. Existing characters will need to visit their trainer, even if they had talented Rebuke before.
: All single target attacks (including
심판
,
천벌의 망치
,
, and
기사단의 선고
) can now trigger this seal.
Talent Specializations
Holy
오라 숙련
: This ability no longer increases the benefit granted by
성전사 오라
.
now has a spell overlay.
heals for 30% less.
Protection
: The chance to not consume Holy Power from this talent now also applies to not consuming the clearcasting effect generated by Divine Purpose.
비호
no longer allows
심판의 망치
to interrupt stun-immune targets. With
baseline, this functionality is no longer necessary.
Retribution
will no longer cause
정화
to remove movement impairing effects from vehicles the paladin is riding.
: The chance for applicable abilities to generate Holy Power has been reduced to 7/15%, down from 20/40%, but instead of generating 1 Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power.
천상의 폭풍
weapon damage percent increased from 80% to 100%.
(Mastery): A percentage of the damage done by
기사단의 선고
,
성전사의 일격
, and
천상의 폭풍
is done as additional Holy damage. This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%.
참회
is no longer broken from damage done by
(
).
The
talent has been replaced with a new passive talent, Sacred Shield. Paladins who had Rebuke before will automatically have Sacred Shield. Sacred When reduced below 30% health, paladins gain the Sacred Shield effect. The Sacred Shield absorbs X damage and increases healing received by 20%. Lasts 15 seconds. This effect cannot occur more than once every 30 seconds. Undispellable.
will no longer trigger twice on each swing with
.
is no longer dispellable.
Glyphs
까맣게 탄 문양
now adds 6% mana, for a total of 18% over 9 seconds.
Bug Fixes
The Silence debuff from
응징의 방패
was using the Dazed visual effect, and its Daze debuff did not have a visible effect. This has been remedied.
The damage bonus from
교감
is no longer applied even when the paladin has no paladin auras active.
천상의 폭풍
no longer incorrectly highlights when
procs.
no longer re-targets whomever it does damage to when it finishes casting.
The healing amount in the buff tooltip for
is now accurate.
심판의 추격
is now providing Holy Power when the paladin gets stunned by the Fire mage talent
. Conversely,
심판의 추격
is no longer granting Holy Power when the Paladin is hit by
선고
.
참회
tooltip now states that it does not break Censure damage.
Rank 1 of
기사단의 방패
was reducing the cooldown of
by 45 seconds, which is inconsistent with the scaling of ranks 2 and 3. This has been adjusted.
The tooltip for
indicated that
would generate a charge of Holy Power. This has been fixed.
영광의 서약
no longer resets the swing timer.
Glyph Fixes
The damage-over-time effect of
added by
까맣게 탄 문양
is now correctly affected by Exorcism's damage.
The tooltip for
선고
is now updated to reflect changes when
까맣게 탄 문양
is active.
The
까맣게 탄 문양
is now updating the tooltip for
여명의 빛
.
The
까맣게 탄 문양
now requires level 32 to be consistent with when
can be learned from the trainer.
The
까맣게 탄 문양
is now updating the tooltip of
기사단의 선고
.
Priest
Talent Calculator
|
Forum
The duration of
공중 부양
has been increased to 10 minutes, up from 2.
The mana cost of
신의 권능: 인내
has been reduced by approximately 68%, making it roughly equal to the cost of
야생의 징표
.
The mana cost of
신의 권능: 보호막
has been increased by approximately 31%, but its effect has been increased by 208%.
The mana cost of
소생
has been reduced by 24%.
The mana cost of
has been reduced by approximately 65%, making it roughly equal to the cost of
야생의 징표
.
정신 분열
now does 18% more damage than
정신의 쐐기
.
정신 지배
now has a PvP duration of 8 seconds.
can now be channeled on friendly targets in addition to enemy targets. In addition, Mind Sear's damage has been increased by roughly 15%.
치유의 기원
effectiveness has been reduced by 15%.
Talent Specializations
Discipline
천상의 아이기스
: Critical effects from
치유의 기원
now award a bonus amount in addition to the default, always-proc Divine Aegis effect.
의지 집중
now procs when the priest is critically hit, in addition to its current effect.
is no longer limited to one target at a time.
고통 억제
is no longer dispellable.
회개
mana cost has been increased by 7%, but healing has been increased by 20%.
now occurs when the priest casts
on oneself, rather than
신의 권능: 보호막
. In addition, Strength of Soul now also causes the priest to become immune to silence, interrupt, and dispel effects for 2/4 seconds after using Inner Focus.
Holy
will now proc when the priest is critically hit, in addition to its current effect.
states now last 1 minute, up from 30 seconds.
결속의 치유
and
now refresh the duration of
소생
on the target, in addition to the other direct heals.
결속의 치유
,
순간 치유
, and
치유
can now trigger
.
정신의 쐐기
can now trigger
.
빛의 권능: 신성화
effectiveness has been increased by 30%.
구원의 기도
now heals the priest for 30% of their total health, up from a very subpar value.
수호 영혼
: The absorb/heal from this ability can now never exceed 200% of the maximum health of the target.
now increases the amount of mana regeneration from Spirit while in combat by an additional 15/30%, down from 20/40%.
빛의 권능: 응징
now has a 30-second cooldown, up from 25. In addition, it properly breaks from damage.
's health has been increased by 50% (for PvP purposes).
빛의 권능
now has Spell Alert and Floating Combat Text feedback support.
can now also proc from
순간 치유
and
치유
, and can now also critically hit.
Shadow
' benefit from mastery has been increased by approximately 16%.
흡혈의 선물
now lasts until canceled.
Glyphs
까맣게 탄 문양
no longer requires
어둠의 권능: 고통
to be on the target.
까맣게 탄 문양
has been renamed Glyph of Desperation and now allows
수호 영혼
to be cast while stunned, in addition to
고통 억제
.
까맣게 탄 문양
now reduces the cooldown of
정신적 두려움
by 30 seconds, down from 60.
까맣게 탄 문양
has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of
회복의 기원
by 60%.
Bug Fixes
속죄
now has the correct healing range listed in the tooltip.
rank 1 and 2 tooltips are now consistent with the amount of increased healing.
분산
should no longer allow priests to become permanently invisible when mounting.
분산
correctly reduces the damage dealt by
and
신중한 조준
.
의지 집중
rank 1 and 2 tooltips are now consistent with the amount of damage reduced.
빛의 권능: 평온
,
순간 치유
,
치유
, and
결속의 치유
effects are now consistent with their tooltips.
now has correct percentages listed in the tooltip.
now correctly grants healing spells cast by the priest an extra 25% chance to critically hit.
no longer consumes mana after learning
.
now correctly reduces the mana cost of
신의 권능: 방벽
.
healing now matches its tooltip description.
Undead and blood elf priests are no longer gaining aggro from friendly guards when casting
정신 지배
on enemy NPCs.
Unnecessary string errors should no longer occur when casting
신의 권능: 방벽
.
회복의 기원
will now properly return an error when cast on a target with a more powerful Prayer of Mending active.
's tooltip now has the correct percentages listed.
' tooltip showed a 0% increase in damage and did not give an increase of damage until additional mastery rating was added. This has been corrected.
will no longer fear players that are not flagged for PvP.
is no longer consumed without benefit if it triggers while a
순간 치유
is being cast.
Glyph Fixes
Critical heals from
까맣게 탄 문양
properly proc
천상의 아이기스
.
Rogue
Talent Calculator
|
Forum
실명
now has a PvP duration of 8 seconds.
전투 준비
now lasts for 20 seconds, down from 30 seconds, but the
전투 감각
stacking buff lasts 10 seconds, up from 6 seconds.
빈 독약병
now has a PvP duration of 8 seconds.
목조르기
now costs 45 Energy, down from 50.
혼절시키기
now has a PvP duration of 8 seconds.
연막탄
now lasts for 5 seconds, down from 10 seconds.
은신
is no longer broken by enemies using Demoralizing Shout or Demoralizing Roar.
Talent Specializations
Assassination
critical strike bonus now lasts for 15 seconds, up from 10.
Combat
폭풍의 칼날
is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
특화: 양손잡이
(Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger
치명적인 장식
.
now also reduces the cooldown of
.
now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
전투 능력
now increases attack power by 25%, up from 20%.
Subtlety
now reduces the cooldown of
그림자 망토
by 10/20 seconds, down from 15/30 seconds.
특화: 집행자
(Mastery) has been increased from 2% to 2.5% per point.
약점 포착
now grants 35/70% armor reduction, up from 25/50%.
no longer resets the cooldown of
회피
.
now gives a rogue a 50/100% chance for their own Bleed effects to not break their
후려치기
.
그림자 밟기
's cooldown has been increased to 24 seconds, up from 20 seconds.
now grants 30% Agility, up from 25%, and increases
기습
and
과다출혈
damage by an additional 40%, up from 25%.
Glyphs
까맣게 탄 문양
now increases the duration of
목조르기
by 1.5 seconds, down from 2.
Bug Fixes
그림자 망토
now functions properly to protect the rogue from the following boss and creature abilities: Gravity Well (Terrastra, The Bastion of Twilight), Burning Corruption (Crimsonborne Seer, Grim Batol), Lava Fissure (Slabhide, The Stonecore), Geyser (Lady Naz'jar, Throne of the Tides), Noxious Mire (Naz'jar Sentinel, Throne of the Tides).
구사일생
was activating by a warlock's
but not working. Chaos Bolt will still trigger
구사일생
, but will not kill the rogue.
속결
was showing reduced energy cost at low levels, even though the cost should remain 35 energy. This has been corrected.
교란
correctly reduces Quake damage from
해골분쇄자 롬오그
(
검은바위 동굴
).
The
buff icon is now correctly displayed for the rogue, and not just for the rogue's party members.
무정함
has the correct chance to proc when
독살
is used.
Glyph Fixes
폭풍의 칼날
's tooltip is now correctly augmented by
까맣게 탄 문양
.
The
과다출혈
tooltip is now correctly updated to reflect the bleed effect when
까맣게 탄 문양
is applied.
The
tooltip is now augmented by
까맣게 탄 문양
.
Shaman
Talent Calculator
|
Forum
연쇄 치유
's effectiveness has been increased by approximately 10%.
procs now deal roughly 20% less damage.
치유의 비
now has a 40-yard range, up from 30, to be consistent with other shaman heals.
사술
now has a PvP duration of 8 seconds.
정화
now dispels a single effect instead of two.
영혼나그네의 은총
duration has been increased to 15 seconds, up from 10.
진동의 토템
has been redesigned. The totem is now usable under Fear, Charm, or Sleep effects, and pulses much more rapidly, but lasts 6 seconds and has a 1-minute cooldown.
The
proc can now trigger 3 additional attacks, up from 2.
Talent Specializations
Elemental Combat
지진
damage has been increased by approximately 10%.
(Mastery) procs of
or
can now generate
charges.
용암 폭발
's damage has been increased by roughly 10%.
Enhancement
damage now scales from attack power instead of spell power (for Enhancement shaman only).
정화
no longer has its mana cost reduced by Mental Quickness.
Restoration
no longer fires its heal effect twice when a shaman removes a Magic and a Curse debuff with a single cast.
특화: 깊은 치유
(Mastery) has been increased to 3% per point, up from 2.5%.
대지의 보호막
can no longer be dispelled.
치유의 물결
mana cost has been increased by 10%; healing done has been increased by 20%.
has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
Glyphs
까맣게 탄 문양
now reduces the cooldown by 10 seconds, down from 15.
Bug Fixes
correctly reduces the damage done by
.
지진
's mana cost is now correctly reduced by
' clearcasting proc.
properly increases the damage of
지진
.
Player movement speed cannot be reduced below 100% while in
늑대 정령
if the player is or has been in an indoor environment.
치유의 비
shouldn't fail to complete casting if a low-level player or NPC is within its targeted location.
윤회
can now correctly be used after
영혼석
or
환생
has already been used on the shaman during a boss encounter.
Glyph Fixes
The tooltip for
원소의 대가
now updates after applying the
까맣게 탄 문양
.
The spell buff icon for
늑대 정령
now updates when
까맣게 탄 문양
is applied.
The spell tooltip for
now updates when
까맣게 탄 문양
is applied.
The tooltip for
치유의 토템
now updates to reflect the additional spell resistance benefits granted by
까맣게 탄 문양
.
The spell tooltip for
now updates when
까맣게 탄 문양
is applied.
Warlock
Talent Calculator
|
Forum
now reduces movement speed by 30%, down from 50%. Its range has been increased to 40 yards, up from 30.
and
no longer cost mana and last until canceled.
마법 삼키기
(Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.
has been removed from the game.
공포
now has a PvP duration of 8 seconds.
has been redesigned. It now surrounds the caster with fel energy, increasing spell power and causing the warlock to be healed for 3% of any single-target spell damage he or she deals.
유혹
(Succubus) now has a PvP duration of 8 seconds.
Talent Specializations
Affliction
Soul Swap can no longer be dispelled (the aura given to the warlock between swapping).
불안정한 고통
's silence effect has been reduced to 3 seconds, down from 5.
Demonology
now increases the healing effect of Fel Armor by 50/100%.
now highlights summoning spells when active.
: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds.
지옥폭풍
(Felguard) damage has been reduced by 20%.
damage has been reduced by roughly 30%.
no longer increases the radius of
지옥 화염
, but instead increases the duration of
제물
by 6 seconds in addition to its existing effect.
특화: 악령술의 대가
(Mastery) benefit from mastery increased by approximately 33%.
Destruction
damage has been reduced by 15%.
특화: 혼돈 마력
(Mastery) benefit from mastery increased by approximately 8%.
now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.
can now proc from
소각
in addition to
어둠의 화살
.
Bug Fixes
Rank 2 of
should no longer have charges consumed when casting
제물
.
The spell animation for
악마의 마법진
no longer persists through death.
should no longer cause players to pass through the environment at the entrance/exit of Orgrimmar.
cast when under the effects of Soulburn no longer has higher damage than the normal version of Drain Life.
can no longer proc if the warlock does not have the talent.
지옥 화염
will not proc the
무라딘의 망원경
buff without hitting an enemy target.
Warlocks with the
talent who have an active
혼돈의 낙인
on a target should no longer be interrupted while eating or drinking.
should now proc properly from all associated abilities.
불의 비
now remains at the same location it was cast at while on a moving transport.
소환 의식
should no longer yield graphical issues with the created portal.
Casting
during the global cooldown of a Soulburn ability, and while under the effects of another self-buff, was sometimes causing Soulburn abilities to be non-functional. This has been corrected.
The UI fly-out for a warlocks' summoning spells now updates in real time based on the warlock's available mana.
The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets.
Glyph Fixes
까맣게 탄 문양
's tooltip has been updated to the new pet scaling system.
Warrior
Talent Calculator
|
Forum
돌진
now shares diminishing returns with stun effects.
회전베기
damage has been reduced by 20%.
무력화
now has a PvP duration of 8 seconds.
damage has been reduced by 20%.
has been redesigned. It now reduces the cooldown on
and
회전베기
by 50% (to 1.5 second) for the next 15 seconds. 1-minute cooldown. It still cannot be used during
. This ability was originally designed to help warriors with rage capping, but the Heroic Strike and rage normalization changes seem to have solved that problem on their own. This new design will still allow warriors to burn off excess rage faster, at their discretion.
무모한 희생
now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.
격돌
weapon damage percent (at level 80+) has been increased from 125% to 145%.
Talent Specializations
Arms
no longer lowers the rage cost of
날카로운 고함
.
no longer increases the cooldown on
돌진
, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown.
: Instead of granting 10/20/30% damage to the next
필사의 일격
,
제압
, or
마무리 일격
, it now grants a 10% buff to any Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times.
필사의 일격
cost has been reduced by 5 rage.
no longer buffs
or
회전베기
. It now buffs
필사의 일격
,
분노의 강타
,
압도
,
연전연승
and
격돌
.
Fury
In addition to its current effects,
now also causes the next
격돌
to deal 20% more damage.
피의 갈증
damage has been increased by approximately 30%.
분노의 강타
weapon damage percent (at level 80+) has been increased from 110% to 120%.
하나된 분노
bonus has been increased to 20%, up from 15%.
특화: 구속되지 않은 분노
(Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.
Protection
돌진
's stun continues to not trigger diminishing returns for Protection warriors who have the
talent.
Glyphs
까맣게 탄 문양
has been changed from a 7% reduction to
돌진
's cooldown, to 1 second off of the cooldown. This change is primarily to clarify the exact cooldown reduction this glyph provides.
Bug Fixes
Warrior abilities which were incorrectly assigned the sound effect for Mangle have been updated.
전투의 외침
's buff tooltip should not show incorrect values when the recipient is higher level than the warrior.
영웅의 도약
and
천둥벼락
no longer incorrectly scale damage with both Strength and Agility.
passive aura is now properly applying to warriors beginning at level 1.
The Victorious buff can no longer proc before the warrior learns
연전연승
.
The wording in the tooltip for
was inconsistent with other abilities and has been updated.
Dungeons & Raids Changes
Level 85 players can now choose any normal dungeon via the Dungeon Finder. Choosing Random Dungeon will still not add
검은바위 동굴
or
파도의 왕좌
into the rotation.
Level-85 dungeon bosses in
톨비르의 잃어버린 도시
,
그림 바톨
, and
시초의 전당
now drop 30 Justice Points each when killed.
The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
Patch 4.0.6 brings a massive amount of changes and bugfixes to many dungeon and raid encounters. Check out the
Dungeons & Raids
section of the
4.0.6 Patch Notes
for full details!
Profession Changes
This is
not
a complete list of profession changes in 4.0.6! Some additional, minor profession changes were made that may not be detailed below. Be sure to check out the
Professions
section of the
4.0.6 Patch Notes
for the full details!
Many epic quality items crafted by professions have had their stats modified and now sport a gem socket.
대장기술
엘레멘티움 죽음판금 갑옷
Now has 321 Strength (-20 from 341) and 208 Mastery Rating (-20 from 228)
Now has a Yellow socket with a +10 Strength socket bonus
고통의 엘레멘티움 요대
Now has 233 Strength (-20 from 253) and 149 Haste Rating (-20 from 169)
Now has a Yellow socket with a +10 Strength socket bonus
강화 엘레멘티움 요대
Now has 233 Strength (-20 from 253) and 149 Mastery Rating (-20 from 169)
Now has a Blue socket with a +10 Dodge socket bonus
강화 엘레멘티움 갑옷
Now has 321 Strength (-20 from 341) and 208 Parry Rating (-20 from 228)
Now has a Blue socket with a +10 Parry socket bonus
가벼운 엘레멘티움 허리띠
Now has 233 Intellect (-20 from 253) and 149 Spirit (-20 from 169)
Now has a Yellow socket with a +10 Intellect socket bonus
가벼운 엘레멘티움 가슴보호대
Now has 321 Intellect (-20 from 341) and 208 Critical strike rating (-20 from 228)
Now has a Yellow socket with a +10 Intellect socket bonus
가죽세공
자연 분노의 가슴보호대
Now has 321 Intellect (-20 from 300) and 221 Mastery Rating (-20 from 241)
Now has a Red socket with a +10 Haste Rating socket bonus
번개 채찍
Now has 233 Intellect (-20 from 253), 149 Spirit (-3 from 152) and 169 Haste Rating (-10 from 179)
Now has a Red socket with a +10 Intellect socket bonus
폭풍가죽 장식띠
Now has 233 Intellect (-20 from 253) and 116 Mastery Rating (-20 from 136)
Now has a Red socket with a +10 Intellect socket bonus
황혼의 비늘 가슴보호대
Now has 321 Intellect (-20 from 341) and 214 Critical strike rating (-20 from 234)
Now has a Red socket with a +10 Haste Rating socket bonus
연금술
The number of herbs required to create flasks has been reduced (now 8, was 12) while the Volatile Life needed has been increased (now 8, was 6).
New alchemist stones have been added! These recipes can be trained from the Alchemy trainer.
쾌활의 연금술사 돌
고동치는 연금술사 돌
휘발성 연금술사 돌
고고학
Many common quality archaeology artifacts have had their sell values drastically increased. You can check out a full table of the new sale prices in
our previous blog
!
마법부여
New bracer enchants / recipes have been added! These recipes are not BoP and are world drops from Cataclysm creatures.
민첩성
강한 지능
일급 힘
최상급 지능
now increases Intellect by 40, down from 100.
보석세공
냉혹의 대지울림 다이아몬드
and
혼돈의 어둠영혼 다이아몬드
now requires '3 Red gems' instead of 'more Blue gems than red gems.'
New meta gems / recipes have been added! These recipes are not BoP and are world drops from Cataclysm creatures.
민첩한 어둠영혼 다이아몬드
(Agility and 3% critical damage)
반향의 어둠영혼 다이아몬드
(Strength and 3% critical damage)
불타는 어둠영혼 다이아몬드
(Intellect and 3% critical damage)
Videos
Worgen and Troll Druids now have new art for
날쌘 동물 변신
!
New Tree of Life animations have been added!
와우헤드 구입하기
프리미엄
$2
한 달
광고 없는 경험을 즐기고, 프리미엄 기능을 해금하고 사이트를 후원하세요!
댓글 0개 보기
댓글 0개 숨기기
댓글을 달려면 로그인하세요
영어 댓글들 (111)
댓글 달기
로그인이 되어있지 않습니다. 댓글을 남기려면
로그인
하거나,
회원가입
을 해 주세요.
이전 게시물
다음 게시물