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Discipline Priest Artifact Weapon: Light's Wrath – Legion 7.3.5
AutomaticJak (이)가 작성함
마지막 업데이트:
2018/06/28
변경 기록
패치: 10.2.6
목차
평점: 4.3/5
(
5
표)
가이드 내비게이션
평점: 4.3/5
(
5
표)
This section of the Discipline Priest guide explains the best possible choices for the Netherlight Crucible, important traits and relic bonuses, and how to progress through your artifact weapon Light's Wrath. The author of this guide is Jak or AutomaticJak, Priest Healer for Vision on US-Kel'thuzad. He's been raiding in WoW for almost 6 years straight with his most recent accomplishments of finishing Mythic Nighthold US - 15, World 69th. Updated for the latest patch.
Artifacts in Battle for Azeroth
As of June 26th, completing the quest
우리 손안의 힘
will further empower your Artifact Weapon, enabling all traits and at least
군단척결의 일체감
level 75, further increasing in power over time until the Battle for Azeroth pre-expansion patch.
Therefore, only the Netherlight Crucible recommendations are relevant on this guide page leading up to BFA, as you already receive all Artifact Traits by default. This makes content easier to complete, especially some
content going away
such as
Ahead of the Curve
and
Mage Tower Challenges
.
In the
BFA pre-patch
, your Artifact Traits will be removed, and relics will simply increase the item level of your artifact weapon. However, many artifact traits are returning as talents or azerite powers in Battle for Azeroth and we have a compiled a
full list you can read here
.
Moving forward in Battle for Azeroth, you will still be able to acquire the Artifact Weapon which will mainly interest transmog collectors for the appearances. Learn how to unlock all appearances in BFA with our
Artifact Appearance Guide
.
Artifact Weapon:
Light's Wrath
Netherlight Crucible
The
Netherlight Crucible
is a new system added in Patch 7.3. The Crucible allows you further empower your Disc Priest Artifact Weapon, by specializing and increasing the power from your relics. With it, each relic receives a small talent tree that you can select new traits from, depending how many traits your weapon have. Do not worry, however, because with the changes to
Artifact Knowledge
, unlocking the full power of the Crucible won't take long. Learn everything about this new system in our
Netherlight Crucible Guide
.
The traits unlock as you spend points into
군단척결의 일체감
.
The first tier of unlocks happens as you unlock the crucible giving you +5 item level per relic. (total of 15 item levels).
Shadow/Light Traits
The Second tier of unlocks happens at 60,63,66.
The traits unlock randomly but below is a rough priority for which traits to chose if given the choice between them. It is worth noting that as a healer the game will force at least one of your "Shadow" or "Holy" Traits to be a throughput increase, the other however can be a damage trait. The following is a relative ranking of the traits for Discipline. With the opening of
안토러스 - 불타는 왕좌
, it is now possible to obtain
장대한 군대의 인장
, which increases the potency of your Tier 2 Crucible traits by 50%. It might be a really strong legendary if you are lucky with Netherlight Crucible rolls!
Holy:
빛의 속도
- Solid, consistent Haste boost that will offer a good healing increase
굴절의 껍질
- Good shielding offering extra effective health
빛 속의 안락함
- Extra damage with potential for extra shielding protection
빛 주입
- Similar extra damage with the potential to heal now
강렬한 빛
- Random proc grows more powerful. Uncontrollable nature unfortunately makes this difficult to take advantage of.
빛의 은총
- Hard to utilize as a healer and often not powerful enough to make an actual difference in the heavy damage of progression raiding.
Shadow:
Most of the Shadow traits are damage traits which can work very well for Disc, for other healer specs they will be considerably less attractive.
어둠의 대가
- Strong stat increase and personal survivability with the bonus avoidance. Priest is often plagued by its lack of personals, so additional damage reduction is very helpful
혼돈의 암흑
- Wide variance in potential performance but very high potential, especially when compared to other options.
어둠의 결합
- Allows leech-like effect of healing and damage.
살의
- Random versatility proc added onto the Concordance effect. Randomness is a concern, especially with more stats/bonuses being focused into a small window of time
약자 고문
- Light DoT with high uptime. Offers trickle Atonement healing, but does not synergize well with Disc's rampup/burst style or the ever increasing burstiness of boss encounters
암흑 슬픔
- Niche effect that is extremely poor on single target, and would require a high number of targets to beat out other traits above. The tier's thusfar have had few in the way of consistent high-enemy encounters, so it will be very difficult for this trait to see much promises
As it stands right now taking
어둠의 대가
will always be the priority option being better than all of the Light traits AND all of the shadow traits, mastery being a strong stat, and avoidance being extremely effective in surviving dungeons and raids even after the slight nerfs were recently implemented.
Tier 3:
These traits unlock at 69,72,75 traits in your Disc weapon. These mimic your "Bronze" traits, though they cannot roll the trait you already have on that relic. For these ones you should follow the same ordering as your standard relics. Be sure to observe when you acquire new relics, what the last tier traits are available. A very unattractive relic at face value could turn out to be much better than expected due to the T3 traits that are offered.
고해
(Worth +3 ilvls) >
관용
(Worth +2ilvls) >=
빛과 어둠의 경계
(Worth +2ilvls) >=
믿음의 보호막
(Worth +2ilvls) >>
시간 벌기
Relic Priority
Relics are exceptionally powerful augments to your Disc Priest Artifact weapon that both increase your weapon's item level but also amplify the effects of one of your 3/3 artifact traits. You can get these from both Dungeons and Raids of any difficulty so Item level will often be your priority, but in close cases the following will be your priority system based on which traits give you the best effect.
고해
>
관용
>=
빛과 어둠의 경계
>=
믿음의 보호막
>>
시간 벌기
Active Ability
Equipping Light's Wrath grants you the ability
빛의 분노
, which draws the power from the Staff and deal a moderate amount of damage to an enemy, increased by the amount of
속죄
s you have active at the time.
Artifact Traits
빛 부르기
- Increases damage dealt by
성스러운 일격
by 15%
빛의 분노
- Draws upon the power of
빛의 분노
, dealing X% damage to the target, increased by 10% per ally affected by your
속죄
관용
- Atonement reduces damage taken by 2%
믿음의 보호막
- Increases damage absorbed
신의 권능: 보호막
by 5/10/15%
빛 속의 나눔
- Casting
신의 권능: 보호막
on a target other than yourself also shields you for 15% as much
가장 짙은 어둠
- Increases healing done by
by 3/6/10%
빛 폭발
- Increases healing done by
신의 권능: 광휘
by 5/10/15%
어두운 면의 힘
-
어둠의 권능: 고통
has a chance to increase damage dealt by your next
회개
by 50%
빛과 어둠의 경계
- Increases damage dealt by
어둠의 권능: 고통
by 5/10/15%
신앙이 깊은 자의 속도
- You mose 30% faster while casting
회개
시간 벌기
- Applying
속죄
to a target reduces the cast time of your next
성스러운 일격
or
빛의 분노
by 5/10/15% or causes your next
회개
to channel 5/10/15% faster.
많은 사람의 죄
- Increases all damage you deal by 1% per ally affected by your
속죄
파멸의 예언자
- Increases duration of
환희
by 1/2/3 seconds
고통은 마음속에 있을 뿐
- Reduces the cooldown of
고통 억제
by 10/20/30 seconds
헌신하는 자의 방벽
- Increases healing done by
속죄
by 100% on targets inside your
신의 권능: 방벽
수양의 예복
- Activating fade reduces all damage you take by 3/6/10%
고해
- Increases damage dealt by
회개
by 5/10/15%
어둠 길들이기
-
has a 15% chance to deal no damage
Recommended Build Path
태그:
PvE
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