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Best and Worst Mythic+ Dungeons to Complete on Sanguine, Storming, Tyrannical Weeks
라이브
2021/08/05 시간 06:44
에
Squishei
에 의해 작성됨
Welcome to this weeks dungeons.
피웅덩이
,
폭풍
,
폭군
, and
고통
are this week's affixes! As far as Tyrannical weeks go, this week is not too bad. Sanguine can be moderately difficult in some situations, but a lot of the meta specs have displacements of some kind that can assist in sanguine management. Additionally, using taunts at some points can assist in sanguine management too.
폭풍
got
massive nerfs
coming into 9.1, and it makes the affix substantially easier for melee and tanks. There was also a massive
nerf to the Necrotic Wake weapons
which will impact the dungeon substantially.
Check out our weekly Mythic+ Tip of the Week article which involved...
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Want to check out some Shadowlands Basic Routes or Tips and Tricks for each dungeon? Check out our helpful tools below:
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A-Tier Dungeons
Necrotic Wake
Even after the nerfs to the weapons, Necrotic Wake's timer is still one of the most forgiving out of all the dungeons you can select from. This means that as long as you play a safer strategy then you should be good to go. For general advice, using many
핏빛 투창
's on bosses is your best bet. The bosses are above and beyond the most difficult part of this dungeon, so using the Javelins on bosses is preferred.
방출된 령
and
령 소진
are both really powerful AOE effects in these dungeons and should be used to blow up trash packs in between times that you have cooldowns. It is
피웅덩이
, so some packs are a bit more difficult to deal with, but no pull is advised heavily to not go for. The
잊힌 벼림망치
is typically used in tandem with
핏빛 투창
on bosses to really double down on that burst.
The affixes this week of
피웅덩이
,
폭풍
, and
폭군
are not polarizing in this dungeon, but you definitely can incur incremental time losses if you are not careful. These time losses are minimal impact at best and the biggest loss you can face is having a disaster on the bosses.
Pain Points
This week the pain points of Necrotic Wake seem to be the bosses as they probably will be for most of the season. Make sure you have armaments of some kind for
아마스
,
의사 스티치플레시
, and
냉기결속사 날토르
. For
역병뼈닥이
just having the native Kyrian
령 소진
ability should do wonders on this boss. For
아마스
as well if you CC the adds during the
마지막 수확
that are still up then the adds do not get consumed and wipe you. You will see top groups CC the mages with
마비
or
언데드 속박
on every set to avoid having to kill the adds, and you can see that discussed in this
tip of the week
. This does require coordination though.
피의 욕망
is also massive for these bosses and helps groups out tremendously. Beyond that, just making sure you play Necrotic Wake slow and steady will help you out a lot as the timer is very forgiving.
폭풍
is largely a non-affix in Necrotic Wake. The dungeon does have pretty high mob density at times which makes there frequent tornadoes, but there is typically a decent amount of open space to kite and take mobs that makes storming less intrusive. A similar philosophy is placed on
피웅덩이
, but the main difference is that there are a lot of casters in Necrotic Wake. Making sure you are getting kicks or have displacements is important. The biggest limiting factor is definitely
폭군
. Even tyrannical does not make this dungeon difficult to time, just makes the bosses harder.
Necrotic Wake Guide
Spires of Ascension
Spires of Ascension's timer is incredibly forgiving most weeks if you take the dungeon pretty slow as the timer is fairly lenient.
피웅덩이
can be tough on some dungeon pulls, especially those with
이탈자 거수
&
이탈자 분대장
. Making sure that you are moving mobs in relation to these mobs will do wonders. Even with a bit of sanguine healing, this key is not overly difficult.
폭풍
is also really easy in Spires of Ascension.
Pain Points
피웅덩이
management and boss killing are the 2 biggest issues that you may face in Spires this week. As stated above,
피웅덩이
on the
이탈자 거수
&
이탈자 분대장
can be very dangerous. Make sure that all of the mobs are not underneath the goliath whenever they go into their
령 재충전
phase. Aside from that any displacement will do and will help you manage the sanguine healing really well. The bosses, especially
벤투낙스
this season compared to last, are not that bad in this dungeon, but at the same time they can cause issues on
폭군
. Making sure you have ample cooldowns and potentially
피의 욕망
for them will do wonders. One thing to note about
폭풍
is on
벤투낙스
and the angel mini bosses. Storming can be incredibly annoying on these mobs as there are missiles and "safe spots" that you have to remain in. Be cautious and aware of this and you should be fine.
Spires of Ascension Guide
Halls of Atonement
Halls of Atonement can be difficult if in a not coordinated group, but the unlimited pull size potential in here helps even out the timer difficulties you may face.
피웅덩이
is really tough at some points in this dungeon, but there is substantial outplay potential for it in this dungeon if you have enough knockbacks. As for
폭풍
, Storming is normally really easy in Halls. You have enough space where Halls is not impacted much by Storming. As for
폭군
, this affix is more of a time sink than anything in Halls, but your biggest time losses will be incurred by sanguine.
Pain Points
피웅덩이
healing vs the timer is the biggest roadblock in Halls of Atonement this week. Bring plenty of displacement abilities and a tank that enjoys kiting. Making sure you have really good sanguine management, notably on mobs such as the
할키아스의 조각
&
타락한 사냥개조련사
, is the most important part of this instance this week. Make sure that mobs do not die underneath them and you should be good. The
느릿느릿한 관리인
or
타락한 절멸자
are the mobs that are likely to heal the
할키아스의 조각
, so watch out for those. The
흉포한 가르곤
and
타락한 암흑칼날
are the mobs that are most likely to heal
타락한 사냥개조련사
. Beyond the sanguine healing and solid management, the only thing you are looking out for is having good boss DPS. The timer can be pretty tight on
폭군
weeks, so having ample boss DPS will be really beneficial.
폭풍
can be really annoying on
시종장
during his telekinesis cast, but beyond that storming is a non-affix.
Halls of Atonement Guide
B-Tier Dungeons
Mists of Tirna Scithe
Mists of Tirna Scithe is actually pretty rough this season in the time department. With the absence of
교만
,
잉그라 말로크
becomes a pretty rough beast. You typically will not have enough DPS to 1 phase this boss, costing you anywhere between 1 - 2 additional minutes on the timer that were effectively free last season. The reason this is B-tier is due to the timer being so tight with the addition of
폭군
.
피웅덩이
is also not a totally free affix in this dungeon. While not a difficult affix, it is not the easiest possible affix either.
Pain Points
The beginning of Mists is the most difficult part of the instance. Skipping the
티르넨 주민
pulls that were popular last season helps substantially and assists you in avoiding any
피웅덩이
healing. You can see that skip performed here. All you need is a
숨겨진 영혼의 물약
,
은폐의 장막
, or personal stealth to make it through.
Another massive thing you can do that can help you with
잉그라 말로크
is using a pet to pull the 3rd
고통
mob through the wall prior to engaging the boss. You just use a
소환수 공격 명령
on the tormented mob through the wall, pull the pet back and this will happen. This allows you to have an additional power for Ingra and is really helpful. Making sure that you save
피의 욕망
, offensive cooldowns, and whatever else you can for the burn is massive. Saving phases on Ingra can save you minutes of time on this tight timer.
폭풍
is a meme in Mists though.
Mists of Tirna Scithe Guide
Plaguefall
Plaguefall still has a lenient timer this season, but the ability to bomb half the dungeon has been largely removed. Many of the
폭발 준비된 역병빈대
have been replaced with the non-exploding
흉측한 역병빈대
. On top of this the mini-boss
비럴랙스 블라이트위버
now spawns a limited amount of the plagueborers as well. With all of this being the case, the timer is still relatively easy as a whole.
피웅덩이
is rough in this dungeon though. A lot of the packs are pretty technical and having displacements for the pulls is important.
폭군
is the reason this dungeon is ultimately ranked in the B tier though, as the bosses are really rough on Tyrannical.
Pain Points
While Plaguefall's timer is really easy, the execution of the dungeon is the hardest part by far. Making sure you avoid
피웅덩이
healing for many parts of the dungeon is critical to success as a whole. A good example of this is the Island after
의사 이커스
. This island has a high chance of getting sanguine healed a lot if you are not careful. Other major packs that can be sanguine healed are:
역병결합 헌신자
/
이코르 바일플래시
pull in the last boss room.
역병대괴조
/
역병 걸린 척추파괴자
after the first boss area.
.
The bosses are the most difficult part of the dungeon though. Having cooldowns available for
점액살거수
,
도미나 베놈블레이드
, and
후작 스트라다마
are all super important bosses in their own right. For Globgrog, you can drag a
역병 점액
into the Globgrog room and use this to help burn the boss prior to his second summoning of adds. You should be ccing or killing the small adds while using permanent CC on the
점액 만찬
. For
후작 스트라다마
make sure you have cooldowns for every phase in some variable fashion.
전염성 비
will probably cast 2 times per active phase on Margrave which is one of the scariest abilities in the game. Make sure you layer defensives / externals / dispels properly for this Disease rain. Also
폭풍
is annoying on Margrave.
Plaguefall Guide
C-Tier Dungeons
Sanguine Depths
Sanguine Depths this season as a whole is significantly better than last season. With many nerfs to Sanguine Depths, the dungeon is a lot more manageable. This is one of the less friendly Sanguine Depths weeks though with
피웅덩이
and
폭풍
in cramped quarters. The only upside to this dungeon is that the timer is really really lenient, but the bosses are hard and it is a
폭군
week after all.
Pain Points
The biggest pain points in Sanguine Depths are the bosses. Making sure you have
피의 욕망
for most of the bosses will yield the best results. In Sanguine Depths you are probably afforded a full wipe to trash in bonus time that you have. You are not afforded the same luxury to wiping to bosses though. Making sure you have solid strategies for all 4 bosses in Sanguine Depths is the most important thing.
탐식자 크릭시스
- Just making sure you drop the
절단의 강타
orbs in a solid spot and soak the
육중한 돌격
and you will be fine.
집행관 타르볼드
- Make sure you have all offensive cooldowns and focus down adds quickly. Having the
죄악의 몰락지의 은혜
lantern buff is also very strong.
대감독관 베릴리아
- Try to soak 3 - 4 stacks every time of the orbs and use strong personals. If you are doing a high enough key rotating immunities and allowing other players to soak 4 stacks of the orbs is a common strategy.
Aside from boss management, you are not going to effectively use the
죄악의 몰락지의 은혜
lanterns as
피웅덩이
counters the Venthyr buff in here quite hard. Make sure you have enough room to kite a bunch of mobs and bolster kill them as often as possible to save space. Tornadoes from
폭풍
despawn after 1 hit this season, so eating them as a tank or melee dps is fine as long as no mechanics are going to overlap and kill you. The timer is still free in Sanguine Depths this week, just the execution is hard.
Sanguine Depths Guide
De Other Side
De Other Side is fairly time restrictive as a whole due to the amount of time that the bosses take on
폭군
. With the dungeon also being
피웅덩이
the dungeons have an additional technical challenge on trash that is already not the easiest in the world. The Ardenweald area makes up for this a bit with it not being overly challenging, but even still the dungeon is not the easiest it can possibly be on these affixes. The timer will be a bit tight, but at least
폭풍
should be non-impactful.
Pain Points
I still think that the timer is ultimately the biggest issue in De Other Side this week purely based on how
폭군
is. The nerfs to
영혼약탈자 학카르
are very good
coming into this patch
, but the bosses in the dungeon still take 2:30+ in a lot of instances.
If you are reading this and you plan on going around the ring, picking up all anima powers, then going into a specific wing, please stop doing that immediately. Go left off the start and go straight into the Ardenweald area. This allows you to pick up
오로스 콜드하트
powers and notably
집행자 바루스
powers which are the dps powers. Doing this also minimizes backtracking in a key where the timer is tight.
De Other Side Guide
D-Tier Dungeons
Theater of Pain
Theater of Pain is definitely one of the more difficult dungeons to deal as a whole especially on
폭군
. Unfortunately
피웅덩이
and
폭풍
are both also difficult as well in Theater of Pain which is why this dungeon is ultimately a D-Tier dungeon this week.
Pain Points
The biggest pain points in Theater this week is managing bosses with
폭군
and managing
피웅덩이
versus the timer. The timer in Theater of Pain is fairly tight and things such as
피웅덩이
slow you down even more potentially. Overall, this dungeon is a D-Tier dungeon where I would say that you need more than a typical amount of DPS to be able to do keys on an appropriate level, but it is doable. If you can kill bosses in an appropriate time too then you should be fine.
폭풍
is really brutal as well in Theater of Pain since many of the boss platforms and many of the hallways are super tight, making storming not desirable.
Theater of Pain Guide
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