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Cataclysm Preview: New Profession Info
라이브
2010/12/06 시간 04:08
에
Malgayne
에 의해 작성됨
Cataclysm is tomorrow (or today really), and one of the (many) things that will become available when the clock strikes midnight is the new professions.
Not only will everyone have access to the new profession,
Archaeology
, they'll also be able to level the existing professions up to 525 skill—for a rank of
Illustrious Grand Master!
We have (of course) written up a preview of all the professions, archaeology included, below. Like many of these posts, this content has been posted in our
Cataclysm Guide
for a while now, but this seemed like a good time to make sure you guys had quick and easy access to all the info. So check it after the break!
Tradeskills
Some tradeskill crafting recipes will now grant multiple skill-ups relative to the difficulty of the item. For example, the tailor-crafted
죽음비단 로브
grants 3 skill points upon crafting!
Professions are no longer listed under your general tab in the spellbook but have moved to their own tab inside of the spellbook. Inside you will find all your professions, with progress bars for the skill level and any specializations if you have one. Each profession will have all of its relevant spells linked to it (e.g. Jewelcrafting will have
보석세공
and
보석 추출
). See it
here
!
Alchemy
Alchemy Home
|
What's New In Cataclysm
Alchemists will be seeing a few major changes in Cataclysm, including a couple of crazy new recipes (like the
수수께끼의 물약
or the
심원의 영지 물약
), a new transmutation system, and their very own mount!
모래의 약병
- Teaches the unique
사암 비룡
mount. It allows the alchemist to turn into a dragon, fly at mount speed, and even carry a passenger!
생명결속 연금술사 돌
- Alchemist-only trinket. Increases Stamina, Mastery, and healing/mana potions' effect. Required for transmutations.
Alchemist's Tarots
- You can craft a tarot card for every skill range of Alchemy (e.g.
Journeyman Alchemist's Tarot
for 1-150). Cards can be traded and sold, and using them increases the user's Alchemy skill by 1.
전투 가마솥
/
커다란 전투 가마솥
- Guild rewards. Basically like a
영혼의 샘 창조
, but for Flasks instead of Healthstones.
Gem Transmutations now take 3 uncommon/green gems of the same color (e.g. if I want to transmute an
지옥불 루비
, I need 3
홍옥수
s), as well as 3 of a certain herb (
심장꽃
in this example).
Only one raw meta gem -
어둠영혼 다이아몬드
. It is created by transmuting 3 of each uncommon/green gem. Note that you get 2 Diamonds per transmutation.
No more elemental transmutations.
변환식: 살아 있는 원소
turns 15 Volatile Life into 15 of any (random) other Volatile element.
There are two metal transmutations -
황철 주괴
(4x
엘레멘티움 주괴
s, 4x
대지의 휘발물
s) and
변환식: 진금
.
Blacksmithing
Blacksmithing Home
|
What's New In Cataclysm
New base materials include: various Volatile elements,
흑요암 주괴
s,
구부러진 흑요암
s, and
엘레멘티움 주괴
.
New pseudo sets include: Bloodied Pyrium, Ornate Pyrium, Hardened Obsidium, Redsteel, and Stormforged.
흑요암 해골 열쇠
is the new Blacksmithing key, and
엘레멘티움 마법막대
is the new component for Cataclysm's Enchanting rod.
Blacksmiths get to keep their additional sockets from Wrath of the Lich King.
Enchanting
Enchanting Home
|
What's New In Cataclysm
The new basic materials are:
최면 가루
,
하급 천공의 정수
/
상급 천공의 정수
,
천상의 결정
, and
소용돌이 수정
.
Most weapon enchants provide procs instead of passive bonuses - see
정령 사냥 전문화
or
바람걸음
, for example.
Enchanters-only ring enchants will provide only base stats - strength, agility, stamina, or intellect.
Exclussive new pet:
마법 등불
/
마력 깃든 초롱
.
Engineering
Engineering Home
|
What's New In Cataclysm
고성능 나사 총
is not only a tool required for some cool schematics, but also a powerful weapon!
원거리 획득기
, for all your looting needs.
Two new pets -
무기라도 됐으면 좋을 기계 친구
and
개인용 세계 파괴자
.
A number of new gadgets for your gloves and belt.
Cogwheel Gems
for your Engineering goggles.
Herbalism
Herbalism Home
|
What's New In Cataclysm
now grants Haste rating in addition to the healing effect.
아즈샤라의 신비
,
재투성이꽃
,
폭풍덩굴
,
심장꽃
,
채찍꼬리
, and
황혼의 말리꽃
are the new Herb objects.
All of the new herbs have a (small) chance to drop
생명을 주는 씨앗
, as well as some
생명의 휘발물
.
No more Frost Lotus-like rare herbs!
Inscription
Inscription Home
|
What's New In Cataclysm
잿빛 안료
is the new pigment, and
흑갈색 잉크
is the ink created with it.
타오르는 잿불
and
지옥불 잉크
are the rare equivalents of the two above.
사라짐의 가루
is the 81+ equivalent of
사라지는 가루
. Like its predecessor, it is used to remove Glyphs your character is currently using.
모험가의 일지
is a new handy item that has a chance to buff your quest experience gain, damage vs. beasts/humans/dragonkin, movement speed, or give you a chance to heal yourself with attacks.
위조한 서류
start a quest that rewards you with 10g.
파괴의 다크문 카드
, of course. It produces a random card from one of the four new decks -
지진 카드 한 벌
,
싹쓸바람 카드 한 벌
,
지진해일 카드 한 벌
, or
화산 카드 한 벌
.
Cheap replacements for the should enchants.
Fun items like
수액 종이접기
,
돌 종이접기
, and
딱정벌레 종이접기
.
Jewelcrafting
Jewelcrafting Home
|
What's New In Cataclysm
New uncommon gems:
홍옥수
,
야밤석
,
헤소나이트
,
벽옥
,
알리사이트
, and
서풍석
.
New rare gems:
지옥불 루비
,
귀안석
,
잿불 황옥
,
꿈 에메랄드
,
호박보석
, and
대양 사파이어
.
Only one meta gem:
어둠영혼 다이아몬드
.
보석세공인의 루비 외눈안경
.
화염 프리즘
takes 3 of every uncommon gem and drops some rare gems.
키메라 눈
is the reagent for the new JC-only gems.
Leatherworking
Leatherworking Home
|
What's New In Cataclysm
야만 가죽
,
검어진 용비늘
, and
심해 비늘
are the new basic materials.
Cheap leg reinforcements.
LW-only Bracer enchants will provide only base stats.
Several pseudo sets - Bloodied Dragonscale, Bloodied Leather, Bloodied Scale, Bloodied Wyrmhide, Darkbrand, and Tsunami.
Mining
Mining Home
|
What's New In Cataclysm
흑요암 광석
is the new lower level common metal.
엘레멘티움 광석
is the higher level one.
황철석 광석
is the rare vein, sometimes found instead of Elementium.
Skinning
Skinning Home
|
What's New In Cataclysm
야만 가죽
,
검어진 용비늘
, and
심해 비늘
are the new materials obtained through Skinning.
Tailoring
Tailoring Home
|
What's New In Cataclysm
잿불비단 옷감
is the new cloth. It can be turned into
잿불비단 두루마리
or used for
잿불비단 옷감 풀기
.
Instead of specialization-specific cloths, Tailors will be able to create Dreams by combining 8 Stacks of Embersilk and 30 of any one of the Volatile elements. The element will determine the type of dream created (e.g.
불의 휘발물
is a reagent for
꿈결 옷감
).
More powerful spellthreads and Tailor-only cloak enchants.
New pseudo sets like Deathsilk, Emberfire, Fireweave, and Spiritmend.
Flavor items like
The sexiest dress in Azeroth
and
상류 사회 중산모
.
The new bags will be
잿불비단 가방
and
환영 가방
.
Other Skills
Archaeology
Archaeology Home
|
Research Projects
Archaeology
is a brand new secondary profession introduced in Cataclysm. Similarly to the other secondary professions - Cooking, First Aid, and Fishing - it can be trained regardless of how many of the rest you have. As the name suggests, this new profession involves a lot of riding/flying around, digging, and searching for long-lost artifacts unearthed by Deathwing's reemergence. Here is how it works:
When you first train Archaeology, you are given the spell
조사
. You also gain the ability to track dig sites on your
world map
- make a note here, not the minimap. Each one of the 4 continents will have 4 dig sites (marked with a little digging shovel icon) at any one time - and those sites will be randomly generated for every player, which should mitigate competition for resources and ganking to a minimum. In addition to that, every player can only dig in the dig sites marked for him or her - and the only way to get a new dig site to spawn is to exhaust an old one by unearthing all 3 fragments in it.
When you get to a dig site (zone maps also display those, by the way - as pretty visible red circular shapes), you need to start Survey-ing it. Every time you cast Survey, surveying equipment will spawn next to you - it consists of a spyglass-looking part, and a light. The (front lens of the) spyglass indicates the direction the closest fragment is to you, and the light indicates how close you are to it. Green means very close - within 30-40 yards of it; yellow is medium distance, and red is far away. If you cast Survey within about 10 yards of a fragment's location, you will unearth it and loot a few fragments of an artifact of one of the 10 races - determined by the type of dig site you are researching.
You need fragments to "Solve" artifacts. The first time you pick a fragment of a certain race, you are randomly assigned an artifact of appropriate level/tier from that race's "collection". Every artifact requires a different number of fragments, but the starting ones are around 30. When you get to that number, you can click the "Solve" button in your Archaeology window and turn the fragments into the artifact, which then appears in your inventory. Any leftover fragments are reassigned to the next artifact of that race.
There are two types of artifacts - common and rare. Common is the kind of stuff you will be getting almost all the time - relatively easy to solve, and rewarding only a gray item you can sell. Rare artifacts are the ones that actually give your character something - a pet, a mount, a weapon, and so on. Something worth mentioning about the weapons - they seem to be Bound to Account, but not in the way Heirlooms are. You will still be able to trade those between characters on your account, but they won't scale with level. So if you create some weapon for your 85 raiding character, and you no longer need it, your alts will be able to receive that item in the mail but won't be able to use it until they meet the level requirement for it.
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