갈라지는 얼음 should now cause Glacial Ice to damage the secondary target for 80% of the damage dealt to the primary target, as intended.
- 시간차 now delays 40% of damage taken (was 35%), and now quickly loses duration when out of combat.
- (Restoration) The Artifact trait 조수 웅덩이 will now correctly heal all areas when multiple 조수 웅덩이 are active at once.
- 암흑불길's damage over time can now critically strike.
Dungeons and Raids
- 방패 밀쳐내기 now generates 20 Rage (was 10).
- 고통 감내's maximum absorption has been reduced by 33%.
- no longer stacks on players who have multiple 전사s present.
(All dungeon and raid hotfixes will take effect with realm restarts in each region.) Eye of Azshara
Mawl of Souls
- 신화 쐐기돌 target time decreased to 35 minutes (was 36 minutes).
- 신화 쐐기돌 target time decreased to 24 minutes (was 25 minutes).
- 신화 쐐기돌 target time decreased to 33 minutes (was 35 minutes).
- Vantus Runes can now be used in Mythic Emerald Nightmare.
On Mythic difficulty, Il'gynoth's health has been increased by 200%, but loses one-third of that value each time the Eye of Il'gynoth is defeated.
- On Mythic difficulty, each 악몽 폭발 now deals 20% more damage to the Eye of Il'gynoth.
Developers' Notes: A common strategy for Mythic Il'gynoth involved using raid compositions that focus on maximizing burst damage to complete the encounter in a single phase. This approach removes huge portions of the encounter and can overly favor a specific set of classes and specializations, causing negative social pressures in groups that have yet to reach this encounter. These changes ensure that raid groups must enter Il'gynoth's core twice in order to complete the encounter on Mythic difficulty, but offset that change by speeding up the process of destroying the Eye to shorten the overall length of the encounter.
Crafted items that upgrade to epic quality should now disenchant into 지맥광 조각s or 혼돈 수정s.
- Shaman Totems will no longer take unintended extra damage from players.
- Players are now able to turn in "Ritual Ruination" to Calydus in 공포흉터 균열 if they don't take the portal out of the scenario.