has been the talk of Alpha for Protection Paladins. We love and adore it as it amplifies our fantasy as a shield throwing Holy Warrior. It’s really useful for mob pick up, interrupting a bunch of casters or just doing area of effect damage. The Holy Power gained also scales per target hit so if you hit 5 targets, you will gain 5 Holy Power. The downside is that at the low end, it will hit one target and generate one Holy Power. In that scenario, it effectively becomes a plain 응징의 방패
on a one minute cooldown.청지기 소환
is a quality of life and utility button. It gives a potion that clears some debuffs while granting other benefits like talent changes or vendor items. Generally, I think this is the weakest covenant signature ability of the four. The healing from the potion is on the health potion cooldown while providing less healing until you’re in end game gear at level 60. Additionally, Paladins do not have many issues with debuffs such as poisons, diseases or bleeds.
has been changed at least once so far in Alpha. It’s not as bad as it once was but it's still the weakest of all the class abilities and seems the least fun. To help provide context on its power, 잿빛 신성화
is worth 1 Holy Power per minute while 제압자의 망치
is worth 6 Holy Power per minute. Blizzard has communicated
that they are open to adjusting the ability and I hope they do. One idea could be that 천벌의 망치
generates 2 Holy Power per cast while you’re standing in 잿빛 신성화
instead of just 1.어둠의 문
is by far the best signature ability on Alpha. It has a 35 yard range which is effectively max range in most situations. It doesn’t have as many pathing checks as similar abilities, meaning it has no real limits on where you can go. A good rule of thumb from testing this on Alpha is that if you can see it, you can use 어둠의 문
to get there. For tanking, one downside is the cast time. Casting spells while actively tanking is generally discouraged but there will be plenty of situations where you’re not tanking and can use this safely.
is a hidden gem of Covenant Class Abilities for Protection Paladins. It doesn’t have the visuals of 천상의 종
but it's just as good, if not more so. For Protection, 제압자의 망치
makes your next 영광의 서약
automatically cast a free 정의의 방패
. This would include any free 영광의 서약
casts from three stacks of 눈부신 빛
. 제압자의 망치
improves your Holy Power efficiency significantly making it easier to keep Shield of the Righteous active for those dangerous moments. On average, 제압자의 망치
is worth ~15% more 정의의 방패
uptime. One lesser known note is that the free 정의의 방패
does damage and it can proc. talents like 신성한 목적
making this ability fit in nicely with the Shadowlands Protection kit and talents. I personally like this covenant class ability a lot.살덩이창조
provides an absorb shield equal to 20% of your HP and if you’re next to a corpse, you gain a bigger shield that can go up to 50% of your max health. It potentially has nice interactions with datamined Soulbind abilities such as 에메니의 격조 높은 피부
because 제압자의 망치
can be used more frequently allowing for more stacks. However, this ability suffers from two problems. First, you can’t dodge, parry, or block during the channel meaning that you lose some tankiness to get the shield active. Second, the shield can suffer chip damage. By the time you finish channeling, the shield could be gone because you were taking damage.
Night Fae사계의 축복
is a tedious ability that is just functional. It provides four unique buffs to your party members in the form of some passive damage, cooldown reduction, lower enemy movement and attack speed, and increased healing taken and done. It's tedious because you need to track which one you currently have up, which one is next in the rotation and when you want to activate it. It's an ability that will require a Weakaura to use effectively because it can be hard to track otherwise. Additionally, there are some minor quirks with the ability on Alpha. First, the cooldown reduction doesn’t function with anything that is flagged as having charges in the spell data. For example, it doesn’t work on 심판
because it can have extra charges with 성전사의 심판
. Second, if you have two Paladins in the group with this ability, they can overwrite each other. The group can only be affected by one Blessing at a time.영혼형상
is a movement ability that helps you get around when needed. The blink effect is limited because of its short range. It does give you some control if you need to move frequently in a short duration. It's not the best covenant ability but it could be useful for a class with limited mobility options like a Paladin.