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WoW Economy Weekly Wrap-Up: Dedicated AH Alts, Low Pop Servers, Spare Parts plus Giveaway!
2019/07/27 시간 13:02
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WoW Economy Weekly Wrap-Up
Welcome to the 90th edition of the WoW Economy Weekly Wrap-up! In this edition we're taking a look at dedicated Auction House characters, making gold on low population realms, gold-making opportunities with Spare Parts plus the monthly prize draw!
If you're new to this series or want to re-visit past posts, you can
check out the previous articles right here on wowhead.com
My name is
and I’m the lead moderator for the
and the accompanying
. I am also the Support/Community Manager & User Evangelist for
, the Auction House addon suite for World of Warcraft. I stream on Twitch for
and my focus is on mentoring and tutoring the WoW community in all things gold-making. I hope to cover and showcase some of the interesting topics, discussions, content and guides that have been going on over the last week in the gold making community. Some that you might have missed as a veteran gold maker, or you might be interested in checking out for the first time as a new or aspiring ‘goblin’.
The format will not be that of a traditional guide, but links to further reading with commentary and opinions of my own. I will be looking at the bigger picture, the decision making and thought processes in being a gold maker – rather than a step by step instructional list. As the saying goes, “give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime”.
Dedicated Auction House Alts
We've often talked about getting started with gold-making, and some of the steps you would take if you've never done anything like that to begin your goblin journey. One of the things you'll need to consider a few steps down the road is managing your inventory. If you're only playing one 'main' character it's likely you're going to be struggling for space in your bags and your bank for the items you might be farming, crafting or flipping.
/u/hippie_nerdy_gal on reddit considered what to do in this predicament
, and looked to the gold-making community for help.
I'm wondering what most people do or recommend when it comes to who is making money on your account. I only recently started really trying to make some serious gold. My highest level character is 103, and I have several characters in the 40-70 level range. As she is the farthest along, I've been making most of my gold with the high level. But, her bags have been filling up and she has to keep going back to a capital city to flip her unsold auctions.
So what's the recommendations for this? Should I start another character dedicated to auctioning? And if so, what should I do to get that character ready the job? Make do with lots of trips back and forth from mail to auction house? Do some leveling to get faction bags and skill up some crafting professions? Invest in big bags on the AH and go from there? Sell all things with that character or still sell some things with my others? I’m sure there’s lots of different approaches, I’m just interested in hearing opinions and reasons why so I can make an informed choice on proceeding.
In this situation you're mostly losing time in two ways. Firstly from playing the game on your primary character as you're spending time travelling to deal with gold-making duties. And secondly from gold-making as your primary focus on that character is not gold-making. The easiest thing to do here is split the responsibilities up and handle each activity on a specific character.
It's not always necessary to make a level 1 alt for Auction House related things, making use of one of your lower level alts is just as viable - especially if they happen to be a class that has a movement ability such as
. This will reduce the time it takes to move between the Auction House and the mailbox. Even better, if you can park you character in a capital city that has the Auction House and mailbox very close together, you won't have to travel at all!
/u/cathbadh considers a dedicated guild bank an important asset too
I don't play my auctioneer. This is mostly because I don't want to manage their bags between what I might get questing/dungeon running/etc and what I plan to sell.
Another big reason though is I need a guild bank to store stuff, and I want it centralized on the seller. I do most of my crafting on the weekend. I'll make stacks of food/flasks/potions/enchants, but I don't want to sell them until Tuesday, so I'll store them in the bank. Same goes for bags. I might craft three dozen, but I only keep 6 on the AH at any one time. And of course I buy materials in bulk and hang on to old mats.
On the other hand,
/u/healzndealz1 likes to keep their crafted goods on their main character
I use my main, I am a true crafter goblin and 90% of my auctions are made by my main so it makes it a lot easier to keep up my inventory on the auction house and not have to stock pre crafted goods, I maintain a surplus of mats and if an item sells i craft another and post it. It would really suck to have to log between toons to restock, I also feel like it is more honest, I've had people msg me and tell me they buy from me all the time and thank me for my services so depending on your selling style it can be a boon or a hindrance, more players respect the crafter in general than the gatherer.
This is a great idea if you want to build a reputation for your services, and it's perhaps what Blizzard wanted in an ideal world when it comes to rank 3 recipes. An interview in the lead up to the launch of Legion discussed the idea that rank 3 recipes would be rare and special, you'd have to seek out the guild-mate that could make the item most efficiently or find the best crafter on your realm to get something made. Maybe this is more appropriate for Classic WoW where realm communities would be a lot more organic and valuable vs today.
Either way, in whatever way you make gold you're going to run out of space. Opening your first guild bank for the sole purpose of storing items is a great feeling, when you get to number 5 or 10 it gets a little difficult to manage.
Do you separate your gold-making activities per character? How many guild banks do you make use of for storage?
Low Population Gold-Making
One of the most common complaints from new gold-makers is that their server is 'dead' and their Auction House is 'dead'. I don't ever think this is really the case, if there is an Auction House there will be items being bought and sold, and there's no reason why you can't be the one buying and selling those items. With that said, it can be daunting to start out and realise that there simply aren't as many people on your realm than what you might see from information shared by content creators or other goblins talking about their mailboxes full of gold.
/u/Ceiwyn89 has been having difficulties on their server and considers the population as a factor
I've been asking myself for quite a while if I am playing on a low pop server. Regarding to EU Realm Pop, my server has around 130k chars, around 100k on my faction. I barely sell anything in the AH. Do you have to watch for specific day times to sell on that server type or what am I doing wrong?
/u/catatemytaxreturn points out
, the numbers might not reflect active characters only existing characters:
There may be 130k characters tied to that server, but that doesn't mean they are active. RealmPop counts every toon associated with a server.
I moved my toons off of Earthen Ring. RealmPop has it at 127k characters, but it's a very dead server. If I look at it on WowProgress, which only counts toons that are at least 110 and have done at least one heroic, Earthen Ring shows only about 5k active players.
This led to the discovery that there are less than 4,300 'active' characters on OPs realm, not 100k. This is a large difference. The
Realm Pop site gives some insight on what they're tracking
How - To get the list of characters for a realm, first we record all the characters who posted to the auction house. Then we fetch and record their guild rosters. This should cover the majority of characters on a realm. To avoid getting listed, a character must never post to the auction house, and never belong to a guild where a guild member posts to the auction house.
Who - It's important to remember that we're simply counting the number of characters seen for each category. This does not mean the number of players, nor the number of actively played characters. We can't efficiently get activity data yet, so some characters may not have been played for a long time.
Having fewer people on your server will mean less frequent sales but will also mean there is less competition on the Auction House.
/u/blackflame777 explains some of his success
So something nice about low/medium pop realms is the little competition. For me, I’ve found the most success with various shuffles. so something like buying cheap cloth to craft bracers and disenchant for umbra shard/veiled crystal and sell those/sell enchants. easier on low pop realms to find cheaper mats because they're usually pretty expensive (storm silver ore is still 25-30g on my main realm) so farmers trying to make a quick sell or people who just try to offload random stuff make a decent amount of money.
Not only will the prices be different but the availability of materials and supplying some of the potential markets you want to participate in will be a challenge. Taking things in to your own hands and giving yourself a competitive edge with dual-character gathering or even multi-boxing will create many opportunities for profits on a lower population server. This is something
/u/croana started to utilise and saw some great results
Yes, having the ability to gather myself by multiboxing has improved my supply issues on a medpop realm a lot, but this is a really advanced step.
Since things don't sell nearly as fast as on high pop, and you don't have the same access to cheap raw materials on a regular basis, the key to med/low pop is stockpiling and diversification. I check the AH at least once (usually twice) a day for mats, and buy out anything that's cheap, and stockpile it for later. I have alts that cover every profession. When I feel like sales are slowing, I set up a new market it TSM. I started 10 years ago by doing the enchanting mat shuffle and selling enchants with the materials I made. This is still a very easy way to get into goldmaking as a beginner.
Since then, I continually expanded as my capital grew into food, pots/flasks, gems, bags, drums then crafted gear from blacksmithing/leatherworking/tailoring, then crafted mounts from each available profession across multiple expansions. I have 10 alts set up churning out sky golems, but I have to farm the ore myself because of how unreliable old world mats are on med pop. I don't like RNG, and I found that the return on glyphs and inscription trinkets were never worth my time. I could be funneling those herbs into alchemy instead, which sells more reliably.
Low price, low turnover items like transmog are also a huge waste of time on a medpop/low pop server. Even pets don't sell terribly well, but I put them up anyway because I'm swimming in extras from multiboxing my weekly islands. The key is to start small, then expand gradually as your available capital and amount of stockpiled mats grows. Don't invest too heavily in one thing, as odds are very good you might overbuy and never be able to offload your stock.
At the end of the day, there is gold to be made on any kind of server. You might have to do something entirely different from one server to the next, or do the same thing more efficiently. As an ultimate goblin challenge, a low population server would be a great test of knowledge and patience to become the realm 'baron' as Ion Hazzikostas calls us - ensuring everything moving through the Auction House goes through you.
What kind of server do you play on? Have you considered different strategies in relation to the population of your server?
Making Gold with Spare Parts
Contrary to popular belief, there are some gold-making opportunities in the
Lon Measley has the break down on what you need to do in his recent video
How have you been picking up the Spare Parts? Have you been converting them regularly? What else are you doing on Mechagon to make some gold?
this giveaway has ended. The winner is
It's the end of the month so it's time for another giveaway! Thanks for participating in all of the giveaways thus far and good luck again!
For this month's giveaway, we have
The Sylverian Dreamer
up for grabs, open to both EU and NA players.
leave a comment below (minimum 1-2 sentences) responding to any of the
from this week's post.
The Sylverian Dreamer
for EU or NA
Now until Saturday, August 3rd 2019 at 11:59 PM Pacific.
Winners will have up to 14 days to reply to the email received to claim their prize or it will be forfeited. We're not responsible for any email issues you may encounter. A winner list will be posted here . If you're a winner and don't receive the email, please email , within 14 days of the giveaway end date. A valid entry is defined as a submission containing thoughtful and logical answers to posed questions (e.g. "it's cool", "ihgty", etc. isn't valid).
See legal disclaimers
. Questions/Comments? Contact .
Most of this information was discussed and originally posted on the
or in the accompanying
. You can also catch me
streaming live on Twitch
every Saturday from 7PM UK (2PM US Eastern) for the WoW Economy Weekly Wrap-up live on Wowhead.com, or you can tweet your feedback/thoughts via Twitter at
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