I know this post will get lots of hate, but I do like these changes.Slow paced combat was part of what made old WoW so good. Today's fast button mashing belongs more to arcade and first person shooter games. Nobody talks in dungeons anymore because fast paced combat doesn't allow it. Its all about fast rush to reward. No downtime, no thinking - just fast reflexes. Game needs to be slowed down.This combined with threat reduction for tanks might make dungeons more about tactics and preparation than mindless spam again.
My main is warlok, so I like this changes ^^
The responses are amusing. Handle it. Change how you play. Things are being retuned and rebalanced around this. Enjoy the game... :)
I'm all for reducing some of the "mongo" parts of the game, however, specs such as fury and feral which are known to be fast-paced and intense, should be kept that way.
Astral Communion for Balance Druid has since been removed from the game.Also, was Bull Rush (HMT racial) on the GCD to begin with?
Feral Druid's Tiger's Fury Removed from the GCDyay! a positive action to druids :)
Its time to change Light of the Protector from Protection Paladins, its just dumb to put such an essencial tool on gcd.
So as a pally tank to help heals keep up with heavy damage, we use light/hand of the protector. Now that its on GCD we now have to decide should we live and keep tanking for others to live, or keep aggro and die...so everyone else dies. Bravo Blizz...
Looks like my Belf Paladin is ruined. Time to switch to Feral Troll.