I highly advise you to get a 빠른 장전
, especially when doing keys with Reaping. Rapid Reload reduces the cooldowns of 야생의 상
, 치타의 상
and 거북의 상
per target hit (triggers with 3 or more targets). This provides a ton of added damage and utility. The big thing here is that it effects 야생의 상
. When paired with 원시 본능
, this becomes a major cooldown for us. Depending on how big your group pulls, you can reduce the cooldown of Aspect of the Wild a ridiculous amount. With Reaping, there are so many mobs that you can even overlap casts of Aspect of the Wild (although this is not recommended as it does not stack nor pandemics).
This also means that you want to alter your rotation if you have this trait and 3 or more targets are alive. For 1-2 targets, you will not benefit from cooldown reduction since the trait requires at least 3 targets. Between 3-4 targets, you typically want to perform your normal rotation as the cooldown reduction isn't worth forgoing 살상 명령
s. The more targets that are alive, the more liberal you want to be with your casts of 일제 사격
. Here is a basic priority to follow:AoE Priority with Rapid Reload
- Maintain 3 stacks of 광기.
- Cast 일제 사격 to maintain 야수의 회전베기.
- Use 야생의 상.
- Use 야수의 격노.
- Use 날카로운 사격 if you are about to cap on charges.
- Spam 일제 사격 if 4 or more targets are active.
- Cast 키메라 사격 to generate Focus.
- Use 살상 명령 if 3 or less targets are alive.
Another thing to think about is the timings of pulls. Ideally, you want to have your 야생의 상
available for larger pulls so be smart about how much you need to spam 일제 사격
. It should go without saying that once you get your Aspect of the Wild off cooldown or within a reasonable cooldown, you no longer need to spam 일제 사격
. You are not spamming Multi-Shot for the damage. You are just concerned with the cooldown reduction and about optimizing your Aspect of the Wild as much as possible.Remember:
- You only need ONE 빠른 장전 trait. You do not take this trait for the damage, only the cooldown reduction component.
- This is only worth doing if you have 원시 본능 traits. The more you have, the stronger 야생의 상 becomes and the more important abusing 빠른 장전 becomes.
- The goal here is to use 일제 사격 to reduce the cooldown of 야생의 상. Spamming Multi-Shot once its already off cooldown doesn't add much value. Just perform your normal rotation in this case.
- Don't forget that 날카로운 사격 reduces the cooldown of 야수의 격노 and generates Focus, don't ignore it when spamming 일제 사격.
Along the path to the final boss, the party will encounter more 혈서약 파멸자
s, 괴기한 공포
s, 되살아난 수호자
s and 타락한 죽음예언자
s, along with one new enemy.
Boss Tips풀려난 흉물
- 얼굴 없는 타락자s will cast 광기의 눈길 in a line in front of them. Watch where they're facing to avoid taking damage. Getting hit by this ability will also fear you, potentially causing you to pull unwanted mobs.
- Watch out for 심연의 손길s that spawn when fighting 얼굴 없는 타락자s. They will deal damage to the location you were standing at when they spawned, so simply sidestep away.
is a single phase encounter where the group must deal damage to 풀려난 흉물
's 피의 방벽
. Doing so causes two 피의 환영
s to spawn. Killing these will siphon a portion of the Unbound Abomination's life force away. A total of six adds must be killed to complete the fight. 티탄 수호자 헤즈렐
will join your group during this encounter, helping you to kill 피의 환영
s. Throughout the fight, the Unbound Abomination will spew 썩은 방출
in a frontal cone towards a random party member. Additionally, the group will gain stacks of 부패한 피
via the Unbound Abomination or by getting hit by other abilities. Finally, 썩어가는 포자
s will be floating around the room which further crowds the area.
- In addition to helping you kill adds, 티탄 수호자 헤즈렐 will also cast 정화의 빛 periodically. Standing in this aura will cleanse all stacks of 부패한 피 from the group. Try to stand in every one of these if possible.
- Use 영혼의 치유, 활기 and other defensives when you have high stacks of 부패한 피. The damage can quickly ramp up.
- Try to bait out 썩은 방출 towards previous pockets of corruption or towards the outside of the arena. On higher keys, you must conserve as much space as possible as this fight may take awhile.
- Do not waste DPS on 피의 환영 until the final two adds have spawned. 티탄 수호자 헤즈렐 will kill both adds by himself and dealing more damage to the Unbound Horror's 피의 방벽 (which will spawn more adds faster) is more important than wasting DPS on adds. As soon as the last two adds spawn, direct all damage to them since DPSing the 피의 방벽 is no longer required.
- Don't waste DPS on killing 썩어가는 포자s. Most classes have some sort of passive cleave that will clear the area as needed. If there are no other options, 거북의 상 can be used to clear spores.