I guess it's ok. Might just remove this affix and create new innovative ones.
Just remove tyrannical and fortified already. They’re both very unimaginative and lazy affixes and add *nothing* to m+. It’s really time to come up with some new affixes. They could then actually come up with some new affixes that only effect bosses e.g. have one that adds an add on bosses that with a mechanic like interrupting sometimes or soaking (think an affix version of the extra bosses in King’s Rest Council). While they’re at it, remove grievous. It’s not fun in the slightest.
I would like if they reworked tyrannical and fortified, in something likeFortified: there are overall more enemies in the dungeon, made mostly of weaker (but powerful in numbers) enemiesTyrannical: There are less enemies in the dungeon, but most of the remaining enemies are now big chunky boisbasically each week it would rotate from annoying trash packs with multiple enemies to nasty mini-bossesthis would require a rework to the affixes tho, in such a way that bigger enemies contribute to more bigger sanguine pools, more bursting, stuff like that
How they have paid so little attention to one of the most succesful recent features in the game is beyond me..
Please Blizz, Tyrann and fort just make dungeons hard for the sake of making em harder without any flavour. I want to push keys but it just does not feel like worth it to make me go through all that #$%^show and have huge repair bills and not have fun at all with it. Do you get what I am saying? I like Teeming, it helps me clear the % bar faster but at the same time, there are more mobs that can actually kill me and make me use defensive properly. That's a fun affix. Reward with a little punishment and NOT screw us with just mindless numbers.
Remove Tyrannical. It is obv solution!
Imagine how much more fun keys would be without tyrann/fort.
Tyrannical and Fortified definitely aren't fun but they at least don't feel pointlessly-punishing like some affixes. Awakened and Reaping are fun and interesting ways to make things take longer and allow for strategery.
just remove this affix
Gotta agree with everyone else saying just remove Tyr and Fort, they're not interesting affixes in the slightest.
Here's my opinion of affixes-Obviously yes, get rid of tyrannical and fortified, like literally everyone here has mentioned.Make the 'seasonal' affix at level 2 (if there even is going to be seasonal affixes in Shadowlands) so EVERYONE knows how to do the darned mechanics so you aren't pulling your hair out when you first go from 9's to higher keys as you progress.Retire some of the regular affixes and make new ones. No one likes Bursting.I love mythic plus. I hate when some weeks I'm not compelled to play because of an affix.
Please just remove Tyrannical and Fortified. Having an affix force you to run lower keys just because bosses become 5-6 minute endeavours with one-shots all around is not fun
remove tyran and fort please blizz
Add another to the rotation.Hivemind: Bosses have 100% more HP and deal 100% more damage. Each trash mob killed before the boss will reduce this by X%Resets after a boss is killed.More time spend on trash, easier time dealing with boss.Feel like skipping a ton of trash? Better prepare for a harder boss fight.Probably going to be a hell to balance, but it would add a new way of planning in M+
Everyone asking for Tyrannical and Fortified to replace at this point are just simply too late. Blizzard is NOT going to remove the very basic foundation of Mythic Plus system this close to Shadowlands release and come up with some other whole new system. Affixes? Yes, they can change the damage/hp numbers or even add/remove an affix or two but Fortified and Tyrannical is the Mythic Plus difficulty curve.Let's hope they actually take all these suggestions seriously and completely redesign Mythic Plus system in "next" expac after Shadowlands or maybe in one of the major patches which I doubt since they tend not to change big basic systems during an expac unless it's game breaking.
Tyrannical is cool because the bosses' extra health pushes the fight overall duration, forcing the party to deal with some mechanics that could be otherwise ignored. It surely has come a long way since Legion, when it allowed some bosses to have unavoidable hit-kill mechanics without defensives and it def. needs to stay in the game and be improved upon.
How about removing all those stupid affixes that are extreme anti-fun? Bursting, Grievious and Necrotic for example?