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But the kyrian hunter ability is not always visible. Weird..
Thank god they somewhat made it more viable for tanks to see my freakin Wild spirits.... They HAVE to do the same for Kyrian 100%
Wasn't wild spirits already visible to group members by placing a big blue hunters mark on the mobs?
Great.. fix how a hunter covenant ability looks to allies. Meanwhile enhance shaman windfury weapon needs to be reapplied every time you zone into a bg, arena, dungeon or raid. Also, when is balancing going to happen. This tier has the most imbalaned classes ever.
Another week with Devus Spear bugged.. sigh..
So already op nf gets a small buff lmao ok.
Would be nice if they fixed the terrible awful lag that's always in Revendreth for the past couple days, and counting.
The intention behind not showing some spells make legit 0 sense. Trying to reduce the number off effects showing on screen for other people doesn't matter because I still haft to look at everyone else plus mine. Just have it show all the time for everyone and change the animation to not be as resource intensive.
Great for the Hunters... Could you do the same for Ashen Hollow please? Can't see the Paladins 95% of the time...
why not just make the circle alone to just be visible at all times? im not asking for the full lazer rave just some nice outline for tanks not just for hunters but all classes that have major damage on the ground effects
Yay, I can't wait to die in keys because the damn hunter aoe makes every other ground effect impossible to see.
"Wild Spirits (Night Fae Ability) is now briefly visible to the Hunter's allies (was hidden entirely)."I love you Blizzard.PLEASE make Soulforged Embers actually burn the tar for visual feedback and I won't ask for anything ever again, I promise.
I seen Hunter in the Hotfix description and for a second i though Wild Spirits (Night Fae Ability) 6% nerf . My bad i guess back to "keep dreaming"