That's nice, but can we also do something about Maldraxxus? The entire colour pallette is migraine inducing. Chugging Inky Black pots too simply survive while doing world quests is frustrating to say the least.
I hope there is also some kind of option to see through walls, it's getting a bit hard to play bird's-eye view on some fights like Sire Denathrius, and Sludgefist.
Good to see they're doing this nowadays.
It's the flight paths into and out of Oribos that are the problem for me. They give me vertigo.
Vulpera 야영지 귀환 has a forced camera perspective that pans up at the end, even if you cancel the cinematic. It makes me feel ill every time I see it.... I sent in a suggestion, hopefully they'll see it :(
"...increased sensibility to motion sickness." - sensitivity? :P
This is for people who have graphic issues?
I've had to chug the daylight potions for quite some time now. I know that people wanted 'nights' to be darker, but as someone who can only play at night, I have a really hard time seeing in some zones with no respite. Very frustrating that we can't just have a simple light/dark toggle to suit our own preferences. A toggle would allow everyone to experience the game how they want to.
thank you! was realy annoying trying to see where i was going as a dead soul in shadowlands. artist did an amazing job with immersion, but i just have a hard time seeing where im going
I appreciate this a lot! I have optic nerve atrophy. The black tentacle screen effect you'd get on low sanity during horrific visions triggered optic migraines for me that caused my vision to go blurry for hours. That happened to me exactly once, because I never tried to push visions again because of it. I did them when I was overgeared and could plow through, but never got the chance to use masks, try for the achievements and such like I'd have liked. I put in a ticket requesting the ability to turn it off and the response was very kind and included acknowledging the need for controls like this. Awesome to see them implemented now!